約 922,770 件
https://w.atwiki.jp/blitz3d/pages/2.html
メニュー トップページ 開発ツールIDE モデリングツール モーション作成ツール ジオメトリツール マップエディター チュートリアル目標 基礎 操作 地形を生成 地形を移動WASDで移動 マウスで視点移動 動かないオブジェクトを配置 動くオブジェクトを配置 HUDの表示 弾丸を発射 弾丸とオブジェクトの当たり判定 槍をぶん投げる 敵の攻撃 シーンの管理 セーブ、ロード 最後の調整 ユーザーライブラリGUI関係 描画関係 ワールド系 ファイル モデル その他 MilkShapeアニメーションチュートリアル リンクBlitz3D 公式サイト Blitz3D コマンドリファレンス(英語) ここを編集
https://w.atwiki.jp/rakoo/pages/17.html
他の人に プレゼントを 贈る事が出来る
https://w.atwiki.jp/pqjp/pages/411.html
?xml version="1.0"? TextLibrary Text tag="[Conv_Q3D2b_NAME0]" Elistara /Text Text tag="[Conv_Q3D2b_NAME1]" Kelthurax /Text Text tag="[Conv_Q3D2b_0000]" WHO DISTURBS THE SLEEP OF KELTHURAX? /Text Text tag="[Conv_Q3D2b_0001]" WHO DISTURBS THE SLEEP OF KELTHURAX? /Text Text tag="[Conv_Q3D2b_0002]" WHO DISTURBS THE SLEEP OF KELTHURAX? /Text Text tag="[Conv_Q3D2b_0003]" WHO DISTURBS THE SLEEP OF KELTHURAX? /Text Text tag="[Conv_Q3D2b_0004]" I do, Lord Kelthurax. I am bound by my oath as a Dragonknight to report the death of my companion, Crystal. /Text Text tag="[Conv_Q3D2b_0005]" I do, Lord Kelthurax. I am bound by my oath as a Dragonknight to report the death of my companion, Crystal. /Text Text tag="[Conv_Q3D2b_0006]" I do, Lord Kelthurax. I am bound by my oath as a Dragonknight to report the death of my companion, Crystal. /Text Text tag="[Conv_Q3D2b_0007]" I do, Lord Kelthurax. I am bound by my oath as a Dragonknight to report the death of my companion, Crystal. /Text Text tag="[Conv_Q3D2b_0008]" OATHS AND DRAGONKNIGHTS ARE JUST FOOLISH WORDS AND TITLES. WHY DO YOU BOTHER ME WITH SUCH TRIVIAL THINGS? /Text Text tag="[Conv_Q3D2b_0009]" OATHS AND DRAGONKNIGHTS ARE JUST FOOLISH WORDS AND TITLES. WHY DO YOU BOTHER ME WITH SUCH TRIVIAL THINGS? /Text Text tag="[Conv_Q3D2b_0010]" OATHS AND DRAGONKNIGHTS ARE JUST FOOLISH WORDS AND TITLES. WHY DO YOU BOTHER ME WITH SUCH TRIVIAL THINGS? /Text Text tag="[Conv_Q3D2b_0011]" OATHS AND DRAGONKNIGHTS ARE JUST FOOLISH WORDS AND TITLES. WHY DO YOU BOTHER ME WITH SUCH TRIVIAL THINGS? /Text Text tag="[Conv_Q3D2b_0012]" You are the last Dragon left, Lord Kelthurax. There is none other to report to. /Text Text tag="[Conv_Q3D2b_0013]" You are the last Dragon left, Lord Kelthurax. There is none other to report to. /Text Text tag="[Conv_Q3D2b_0014]" You are the last Dragon left, Lord Kelthurax. There is none other to report to. /Text Text tag="[Conv_Q3D2b_0015]" You are the last Dragon left, Lord Kelthurax. There is none other to report to. /Text Text tag="[Conv_Q3D2b_0016]" THE DRAGONS WILL RETURN, GIRL. THEY ALWAYS DO. AND WHEN THEY DO, GO BOTHER THEM WITH YOUR WORDS. /Text Text tag="[Conv_Q3D2b_0017]" THE DRAGONS WILL RETURN, GIRL. THEY ALWAYS DO. AND WHEN THEY DO, GO BOTHER THEM WITH YOUR WORDS. /Text Text tag="[Conv_Q3D2b_0018]" THE DRAGONS WILL RETURN, GIRL. THEY ALWAYS DO. AND WHEN THEY DO, GO BOTHER THEM WITH YOUR WORDS. /Text Text tag="[Conv_Q3D2b_0019]" THE DRAGONS WILL RETURN, GIRL. THEY ALWAYS DO. AND WHEN THEY DO, GO BOTHER THEM WITH YOUR WORDS. /Text Text tag="[Conv_Q3D2b_0020]" Lord Kelthurax, I request another mount to join with me now that Crystal is gone. Since there are no others, I must request that you be my mount. /Text Text tag="[Conv_Q3D2b_0021]" Lord Kelthurax, I request another mount to join with me now that Crystal is gone. Since there are no others, I must request that you be my mount. /Text Text tag="[Conv_Q3D2b_0022]" Lord Kelthurax, I request another mount to join with me now that Crystal is gone. Since there are no others, I must request that you be my mount. /Text Text tag="[Conv_Q3D2b_0023]" Lord Kelthurax, I request another mount to join with me now that Crystal is gone. Since there are no others, I must request that you be my mount. /Text Text tag="[Conv_Q3D2b_0024]" ME? YOU REQUEST THE GREAT KELTHURAX TO ALLOW A MORTAL TO RIDE HIM LIKE A COMMON PLOUGH-HORSE? /Text Text tag="[Conv_Q3D2b_0025]" ME? YOU REQUEST THE GREAT KELTHURAX TO ALLOW A MORTAL TO RIDE HIM LIKE A COMMON PLOUGH-HORSE? /Text Text tag="[Conv_Q3D2b_0026]" ME? YOU REQUEST THE GREAT KELTHURAX TO ALLOW A MORTAL TO RIDE HIM LIKE A COMMON PLOUGH-HORSE? /Text Text tag="[Conv_Q3D2b_0027]" ME? YOU REQUEST THE GREAT KELTHURAX TO ALLOW A MORTAL TO RIDE HIM LIKE A COMMON PLOUGH-HORSE? /Text Text tag="[Conv_Q3D2b_0028]" I do, Lord. /Text Text tag="[Conv_Q3D2b_0029]" I do, Lord. /Text Text tag="[Conv_Q3D2b_0030]" I do, Lord. /Text Text tag="[Conv_Q3D2b_0031]" I do, Lord. /Text Text tag="[Conv_Q3D2b_0032]" YOU ARE BRAVE, GIRL, I GIVE YOU THAT; BRAVE AND FOOLISH. FOR THAT I WILL SPARE YOUR LIFE. LEAVE NOW, BEFORE I CHANGE MY MIND. /Text Text tag="[Conv_Q3D2b_0033]" YOU ARE BRAVE, GIRL, I GIVE YOU THAT; BRAVE AND FOOLISH. FOR THAT I WILL SPARE YOUR LIFE. LEAVE NOW, BEFORE I CHANGE MY MIND. /Text Text tag="[Conv_Q3D2b_0034]" YOU ARE BRAVE, GIRL, I GIVE YOU THAT; BRAVE AND FOOLISH. FOR THAT I WILL SPARE YOUR LIFE. LEAVE NOW, BEFORE I CHANGE MY MIND. /Text Text tag="[Conv_Q3D2b_0035]" YOU ARE BRAVE, GIRL, I GIVE YOU THAT; BRAVE AND FOOLISH. FOR THAT I WILL SPARE YOUR LIFE. LEAVE NOW, BEFORE I CHANGE MY MIND. /Text /TextLibrary
https://w.atwiki.jp/vipde3d/pages/14.html
無料で出来るぜ! 3Dソフトにはモデリングだけする「モデラー」 レンダリングだけづる「レンダラー」 そして何でもこなす「統合ソフト」がある。 それぞれの無料ソフトの中からオススメを紹介。 参考スレ オススメのフリーグラフィックソフトpart8 http //pc11.2ch.net/test/read.cgi/cg/1178517379/ モデラー Metasequoia 六角大王 Wings3D レンダラー 統合ソフト Blender
https://w.atwiki.jp/pqjp/pages/402.html
?xml version="1.0"? TextLibrary Text tag="[Conv_Q3D0a_NAME1]" Elistara /Text Text tag="[Conv_Q3D0a_0000]" I have come to ask for your help. /Text Text tag="[Conv_Q3D0a_0001]" I have come to ask for your help. /Text Text tag="[Conv_Q3D0a_0002]" I have come to ask for your help. /Text Text tag="[Conv_Q3D0a_0003]" I have come to ask for your help. /Text Text tag="[Conv_Q3D0a_0004]" Answer a question for me first, and I apos;ll help in any way that I can. /Text Text tag="[Conv_Q3D0a_0005]" Answer a question for me first, and I apos;ll help in any way that I can. /Text Text tag="[Conv_Q3D0a_0006]" Answer a question for me first, and I apos;ll help in any way that I can. /Text Text tag="[Conv_Q3D0a_0007]" Answer a question for me first, and I apos;ll help in any way that I can. /Text Text tag="[Conv_Q3D0a_0008]" What is your question? /Text Text tag="[Conv_Q3D0a_0009]" What is your question? /Text Text tag="[Conv_Q3D0a_0010]" What is your question? /Text Text tag="[Conv_Q3D0a_0011]" What is your question? /Text Text tag="[Conv_Q3D0a_0012]" When we first met, you introduced yourself as a Dragonknight, but I apos;ve never seen you with a Dragon. Don apos;t all Dragonknights ride Dragons? /Text Text tag="[Conv_Q3D0a_0013]" When we first met, you introduced yourself as a Dragonknight, but I apos;ve never seen you with a Dragon. Don apos;t all Dragonknights ride Dragons? /Text Text tag="[Conv_Q3D0a_0014]" When we first met, you introduced yourself as a Dragonknight, but I apos;ve never seen you with a Dragon. Don apos;t all Dragonknights ride Dragons? /Text Text tag="[Conv_Q3D0a_0015]" When we first met, you introduced yourself as a Dragonknight, but I apos;ve never seen you with a Dragon. Don apos;t all Dragonknights ride Dragons? /Text Text tag="[Conv_Q3D0a_0016]" Actually that was why I have come to ask your help. My Dragon, Crystal, was lost. /Text Text tag="[Conv_Q3D0a_0017]" Actually that was why I have come to ask your help. My Dragon, Crystal, was lost. /Text Text tag="[Conv_Q3D0a_0018]" Actually that was why I have come to ask your help. My Dragon, Crystal, was lost. /Text Text tag="[Conv_Q3D0a_0019]" Actually that was why I have come to ask your help. My Dragon, Crystal, was lost. /Text Text tag="[Conv_Q3D0a_0020]" I apos;m sorry to hear that. /Text Text tag="[Conv_Q3D0a_0021]" I apos;m sorry to hear that. /Text Text tag="[Conv_Q3D0a_0022]" I apos;m sorry to hear that. /Text Text tag="[Conv_Q3D0a_0023]" I apos;m sorry to hear that. /Text Text tag="[Conv_Q3D0a_0024]" No, you don apos;t understand. Not killed - literally lost! We were fighting at the Battle of the Bloodstone, not long before I met you. We crashed, and when I awoke, Crystal was gone. I do not know what happened to her. /Text Text tag="[Conv_Q3D0a_0025]" No, you don apos;t understand. Not killed - literally lost! We were fighting at the Battle of the Bloodstone, not long before I met you. We crashed, and when I awoke, Crystal was gone. I do not know what happened to her. /Text Text tag="[Conv_Q3D0a_0026]" No, you don apos;t understand. Not killed - literally lost! We were fighting at the Battle of the Bloodstone, not long before I met you. We crashed, and when I awoke, Crystal was gone. I do not know what happened to her. /Text Text tag="[Conv_Q3D0a_0027]" No, you don apos;t understand. Not killed - literally lost! We were fighting at the Battle of the Bloodstone, not long before I met you. We crashed, and when I awoke, Crystal was gone. I do not know what happened to her. /Text Text tag="[Conv_Q3D0a_0028]" You want us to search for her? /Text Text tag="[Conv_Q3D0a_0029]" You want us to search for her? /Text Text tag="[Conv_Q3D0a_0030]" You want us to search for her? /Text Text tag="[Conv_Q3D0a_0031]" You want us to search for her? /Text Text tag="[Conv_Q3D0a_0032]" After we lost the Battle of the Bloodstone and then Skullguard Keep fell, we have been unable to spare any troops to search for the wounded, Elf OR Dragon. I would be forever grateful if you could take a look. /Text Text tag="[Conv_Q3D0a_0033]" After we lost the Battle of the Bloodstone and then Skullguard Keep fell, we have been unable to spare any troops to search for the wounded, Elf OR Dragon. I would be forever grateful if you could take a look. /Text Text tag="[Conv_Q3D0a_0034]" After we lost the Battle of the Bloodstone and then Skullguard Keep fell, we have been unable to spare any troops to search for the wounded, Elf OR Dragon. I would be forever grateful if you could take a look. /Text Text tag="[Conv_Q3D0a_0035]" After we lost the Battle of the Bloodstone and then Skullguard Keep fell, we have been unable to spare any troops to search for the wounded, Elf OR Dragon. I would be forever grateful if you could take a look. /Text Text tag="[Conv_Q3D0a_0036]" Of course. I apos;ll let you know what I find. /Text Text tag="[Conv_Q3D0a_0037]" Of course. I apos;ll let you know what I find. /Text Text tag="[Conv_Q3D0a_0038]" Of course. I apos;ll let you know what I find. /Text Text tag="[Conv_Q3D0a_0039]" Of course. I apos;ll let you know what I find. /Text /TextLibrary
https://w.atwiki.jp/frogger3d/pages/15.html
システム シングル 危険を避けてゴールを目指せ!全60×2ステージ ゴールすると別の場所に新たなゴールが現れる。 3回ゴールするか、アナザーゴールと呼ばれる特別の出口に到達するとステージクリア。 3アウトもしくは時間切れでゲームオーバー。 画面上のコインを集めることで上記制限を撤廃可能。 得点は下記の通り ミス回数:ノーミス3000点、1ミス2000点、2ミス以上1000点。 コイン:1枚に付き10点。 アチーブメント:ひとつ10点。ただし、ひとつにつきコイン1枚が得られるため、実質20点。 マルチ フロッガー3Dを持った別のプレイヤーと対戦せよ! 相手の調達が困難。 チャレンジ シングル6-12までをすべてクリアすることで選択可能になる。 時間制限が厳しくなる上級モード。全60ステージ 画面に散らばる時計アイテムで制限時間を延長、素早くゴールせよ! フォーエーバー 元祖を何処までも自重せず縦に伸ばしたらこうなった。 自分や他人のゴーストも記録・表示可能。 シンプルに記録更新を目指せ! シングル12-12クリアでエクストラモード解禁。フォーエバーモードのメニュー画面上、Xボタンでノーマル/エクストラの切り替え。 すれちがい通信 フォーエバーモードのゴーストデータを交換できる。 オプション コンセプトアートは3D対応。 アチーブメントの閲覧もこちらから。 名前 コメント
https://w.atwiki.jp/nitendo/pages/3259.html
このページでは【スーパーマリオ 3Dワールド】?のキャラクター、 ボヨン を解説する。 【スーパーメトロイド】のキャラクターは【ボヨン(スーパーメトロイド)】?を参照。 プロフィール 作品別 関連キャラクター コメント プロフィール ボヨン 他言語 初登場 【スーパーマリオ 3Dワールド】? 水面から顔を出したピンク色の【サカナ】のようなキャラクター。 作品別 【スーパーマリオ 3Dワールド】? 主に【プレッシー】のいるステージに登場。ぶつかってもダメージは受けないが、大幅に減速してしまう。踏んづけると大ジャンプできるのでなるべく踏んで倒そう。 関連キャラクター 【プレッシー】 コメント 名前 全てのコメントを見る?
https://w.atwiki.jp/kurimaru/pages/52.html
Google Earth http //earth.google.co.jp/ NASA World Wind http //worldwind.arc.nasa.gov/ Install Guide http //kirokur.oor.jp/nasaww/nasaworldwide.htm http //homepage2.nifty.com/woodyone/subpage5.html
https://w.atwiki.jp/depalandwiki/pages/23.html
プレゼント 1.稲 2.金曜日 3.ガラス 4.鉄のカギ 5.布 6.紙 7.つまようじ 8.コーヒー豆 9.土曜日 10.日曜日 11. 12. 13. 14. 15.琥珀水晶 16. 17. 18.グリーンキャットアイ 19. 20. 21.パープルザクロストーン
https://w.atwiki.jp/nitendo/pages/3304.html
このページでは【スーパーマリオ 3Dワールド】のキャラクター、 マーチ を解説する。 どうぶつの森シリーズのキャラクターは【マーチ(どうぶつの森シリーズ)】を参照。 プロフィール 作品別 元ネタ推測 コメント プロフィール マーチ 他言語 初登場 【スーパーマリオ 3Dワールド】 兵隊の帽子を被った赤い四角形のキャラクター。隊列を組んで行進する。 作品別 【スーパーマリオ 3Dワールド】 1人が倒されると、残りがばらけだして、しばらくすると、突進して攻撃してくるため、できるだけ、全滅させるように倒そう。 元ネタ推測 March コメント 名前 全てのコメントを見る?